Accepted Contribution
Short Abstract
I am an Associate Professor at the University of Bologna in Human-Computer Interaction. I explore gamification and games with purpose to engage users in citizen science, with a current focus on biodiversity data collection, and aim to create effective and engaging participatory solutions.
Abstract
I am an Associate Professor at the Department of Computer Science and Engineering, University of Bologna, Italy. My background is in Computer Science, and my research focuses on Human-Computer Interaction, particularly on designing innovative technologies for social good that empower people. In this context, I have explored gamification and games with a purpose as strategies to motivate users in collecting and validating data. Currently, I am investigating gamification in a mobile app for biodiversity data collection (photos and audio) in a lagoon. Previously, my work incorporated gamification and games with a purpose to enhance urban accessibility and address other socially relevant topics.
I am eager to participate in the workshop to collaborate with experts and gain insights that can help create effective and engaging gamified citizen science solutions!
Games for good: Games and gamification for Citizen Science