Accepted Contribution
Short Abstract
"OdourCollect, the Board Game" by Science for Change raises awareness about odour pollution through play. Inspired by citizen science and the UNE 77270:2023 standard, it empowers players to clean and protect their territories, turning complaints into data and cleaner air.
Abstract
"OdourCollect, the Board Game" is an innovative educational resource developed by Science for Change to foster understanding and action around odour pollution—an often overlooked form of environmental contamination. Based on the principles of citizen science and inspired by the UNE 77270:2023 standard, which validates citizens’ perception as a reliable source of environmental data, the game turns players into active agents of change.
Each participant assumes the role of a community member striving to reduce odours in their territory and protect it through environmental laws. By combining collaboration, critical thinking, and strategy, players experience how data gathered from everyday life can be transformed into valuable evidence for improving air quality.
The game also highlights the power of the human sense of smell—a complex and emotional sense closely linked to memory, well-being, and our perception of places. Through play, participants learn that odour pollution is not only a matter of discomfort but a public health and social issue that can be addressed through collective action.
Ultimately, "OdourCollect, the Board Game" demonstrates how science, participation, and education can intersect creatively. It provides a playful yet rigorous approach to environmental awareness, empowering communities to co-create solutions and promoting gamification as a path to a cleaner and more sustainable future.
Games for good: Games and gamification for Citizen Science