T0420


You Know What You See: On Depiction and Public Memory in Early Modern Japan 
Convenors:
Christoph Reichenbächer (Aichi Prefectural University)
James Morris (National Museum of Japanese HistoryNational Institutes for the Humanities)
Emily Simpson (Wake Forest University)
Antonia Karaisl (Waseda University)
Send message to Convenors
Chair:
Christoph Reichenbächer (Aichi Prefectural University)
Discussant:
Morgaine Setzer-Mori (Ruhr University Bochum)
Format:
Panel
Section:
History

Short Abstract

This panel examines how visual and textual media in Edo Japan shaped knowledge and memory, from mythic re-imaginings and illustrated rankings to sangaku, revealing how images, performance, and print fostered shared understandings within a vibrant commercial culture of everyday life and beliefs.

Long Abstract

The Edo period (1600–1868) saw the rise of many popular visual and textual media. This panel examines how the production, circulation, and standardization of knowledge were shaped by diverse media in early modern Japan. Beyond canonical literary and scholarly traditions, the panel focuses on modes of representation that flourished in the Edo period’s broader, commercially driven sphere of publications and performances. The three papers in this panel argue that what people saw played a decisive role in what they knew and remembered.

The first paper revisits Jingū-related myths, showing how early modern publishers and entertainers reframed ancient and medieval narratives through woodblock prints, on-stage performances, and popular encyclopedias. By visually reimagining the legendary past, these works embedded imperial and religious symbolism into materials for everyday consumption, shaping how myths were collectively recalled and interpreted.

The second paper examines e-banzuke, illustrated broadsides that visually ranked actors, wrestlers, entertainers, and even urban spectacles. These sheets were not simply promotional material; they served as mnemonic devices that organized social hierarchies and public expectations. Their visual strategies created a shared vocabulary through which urban audiences navigated the cultural landscape.

The last paper focuses on sangaku, votive tablets with mathematical problems that became popular in the Edo period. It explores the reproduction of these materials in printed collections, discussing the effect this had on the dissemination of select problems in the mathematical community beyond the original medium.

Across these three cases, the panel highlights the creative interplay between depiction and memory. By drawing on commercial, religious, and artisanal materials, Edo-period publishers produced nontraditional yet authoritative forms of knowledge that circulated widely among a diverse readership and audience. The panel ultimately shows that the early modern Japanese information world cannot be understood without attention to the visual logic of its printed and performed materials and to how they shaped what society believed it already knew about the past.

Abstract in Japanese (if needed)

Accepted papers