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Accepted Contibution:

[has image] A different kind of game jam: making games through sts!  
Clara Valdés-Stauber (TUM School of Social Sciences and Technology TUM Center for Culture and Arts) Yigit Ulker (Technical University of Munich) Elisenda Passola i Lizandra (Technical University Munich)

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Short abstract:

Workshop with up to 9 participants.

Abstract:

This workshop is an express-version of a one-week teaching format for interdisciplinary groups of students, offered at the Technical University Munich (TUM). At the Making & Doing edition, the STS-participants will learn about the creative potential of video games for reflection, e.g. through world-building, storytelling and decision-making. They develop their video game idea thematizing a STS topic by enabling the creative potential of games to integrate societal and ethical aspects. The game ideas can go into the direction of serious games or speculative fiction. During this process, the participants explore how STS lenses can be transformed into the mechanics and storytelling techniques of (video) games, creating STS-infused game ideas for a broader public.Structure of the workshop:First, the participants will receive an introduction to storytelling through games, then some STS themes to choose from. They then start brainstorming and visualizing (through moodboards, sketches and AI generated images) their game idea in smaller groups. During this process the participants will be consulted by the workshop instructors. At the end, the groups will present each other their game idea to see how it is received by potential players and get feedback on their initial ideas.

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Program MD01
Making and Doing
  Session 1